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Old 06-24-2004, 05:48 AM   #1
Randall
Elite Waterdeep Guard
 

Join Date: February 27, 2004
Location: London, UK
Age: 53
Posts: 30
Was thinking about trying out a 4 person party for the 1st time (don't laugh I only got the game recently!). My previous ones have been based around heavy melee damaging fighters and valkeries so I though I'd go for some critical hitting action this time round.

Thought I'd go for Monk, Samurai, Ranger & Bishop - will I have sufficient melee power at the start / middle of the game when you don't critical hit that often? Also will it make opening those 8 tumbler locks on Ascension Peak impossible by not having anyone with locks & traps?

Any improvements I could make to it?
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