I think that the end fight would've been better if the Savant summoned more powerful henchmen that would actually protect the Savant, and maybe cast Heal All on occasion. The henchmen he summons are puny and easily ignored. The problem is that a party cannot lose if they are periodically being healed and an opponent is not.
On a slightly different note, there doesn't seem to be many times when one monster will protect another. I can only think of one or two times in all my games that it actually occured. Considering that the Savant is immeasurably difficult to kill with magic, I would expect that had his cronies often blocked physical attacks made on him, he would have been much more formidable.
I have no idea why his physical resistance wasn't made as powerful as is magical resistance, any Bozo with a sharp stick could bring him down. A lvl 25+ Mage with 100+ powercast would have a nigh impossible time trying to do the same thing.
Anybody actually kill him without physical attacks or elementals?
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