Speaking of portal spells, I noticed a problem if I crossed too many boundaries in the same session. One time, we ported down to the general, appeared outside his door and got crushed. Another time we buzzed over to Trynton (ground level) and found ourselves in the river. In each case, I'd been playing for some time and had been going back and forth to many locations. Quitting the game completely and running it again cleared things up. I suspect this is related to some sort of memory leak or cache problem.
On the other hand, elevator problems (and sometimes climbing up to the Crypt Keepr's cave) seems to be based on where you're standing at the time. I always save before taking the platform down to Z'Ant, because we've been crushed more than once there.
Nightowl2
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