I decided to make a run for the Doom, my fighter was just not killing things fast enough.
The Golem on the bridge was fairly easy. No resistance in the Mountain Wilderness except for flying snakes and fire ants.
I tried sneaking around the waterfall Golem, and thought I had done so successfully, before he charged me when I was in the cave. Since he was blocking the entrance, I couldn't run away. I couldn't even scratch that lvl 17 monstrosity with any of my weapons or spells. I had no choice but to equip the Doom, and drink a superman potion. Success! I could actually hit him, and he went down eventually.
Only problem now was, how was I going to take the Doom off my fighter? (My bishop wasn't powerful enough yet.) Ran back to Arnika (going "ouch, ouch, ouch" the whole way). I tried Braffit's pool and found out that his pool doesn't actually remove cursed items. Whoever posted that it does, you are mistaken. Bought some Remove Curse scrolls, and they did the trick. Yay! I can camp without dying again!
My fighter uses the Winter Wand now, equipping the Doom only when facing very tough melee opponents. The Doom will become a more permanent addition when my Bishop can remove it without a scroll, having an Amulet of Healing would be a plus too.
__________________
\"Sometimes the truest of all things are the very things that cannot be.\" - Kylospylon, 12/12/03.
|