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Old 02-09-2004, 01:07 AM   #1
Loudhy
Drizzt Do'Urden
 

Join Date: September 3, 2003
Location: Köln Germany
Age: 69
Posts: 692
After I finished the game this weekend with my fighter party, I created a magic group. They are in Arnika now (Lvl 9)
I was surprised:
It went very good so far. No problems with Highwaymen or other guys. My party contains:

1 Human Priest ( front left )
1 Dracon Priest ( front right )
1 Fairie Alchemist ( front middle )
1 Gnome Alchemist ( front middle )
1 Mook Psionic ( back )
1 Elf Mage ( back )

Maybe I change some of them to bishops later.

But still I must think about the "specials" (Nessie, Furor, Souleater, Diamond Unicorns etc. )
Because I wanted to start a magic party, I looked on the resistances of all the the guys on the AP map and many of them were beyond 100 or higher.

My last party contained no magic users,so I used instruments or gadgets. F.e when I met the Rapax Army with the prince and the cloned party member I used all kinds of bombs and instruments. The use of the NegatAir gadget was nearly useless . The only killed enemies by this thing were the rapax bowman. I tried all the other items too, but in the end, I was forced to kill them all in melee.
The only effective instrument was the watercannon but I couldn't use it often ( Stamina problem), so I fired the Omnigun with Lightning Bolts mostly.
My dual-wielding ( Mauler / Diamond Eyes ) lizardman fighter killed the souleater within three rounds.

From my experience with magic items I can only hope: "Powercast" makes the difference !!!

[img]graemlins/monster5.gif[/img]
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