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Old 02-07-2004, 01:32 PM   #4
ScottG
Drow Warrior
 

Join Date: June 13, 2003
Location: Never Never Land
Age: 55
Posts: 267
double strike daggers dual wield

can be purchased a Crocks

can also be made with engineering skill of 35 for a gadgeteer (could hire on the trynnie for this)

I think we determined here that every 10 points in this skill equated to a 1% increase in criticals, so if you got to 125 points as a Ninja and then classed-back to a Bishop then you have 100 points in critical which equates to 5% increase in criticals.

For anything but a solo the 5% is worthless compared to the training time and the class expenditure. For a solo however criticals are probably the most important attack meathod in the game. As I think your finding out, offensive magic is NOT terribly effective as a solo character (i.e. your relying on criticals for attacks). Magic is far more important defensivly (and quasi-offensivly).

If I were you I'd instead train the bishop magically untill at LEAST having full power for Magic Screen and Guardian Angel. And I'd seriously consider full power for as much as freez all - as a bishop (the ninja alchemist book doesn't have the 5th level spell). Then class change to the Ninja for the remander of the game using the COC - which still allows for Alch. spell progression.

training can be done by simply sleeping in a protected area and then walking out and "greeting opponents", but my prefferd meathod is "heavying" Lorrac at the Bank (see the Beg. Ref.).
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