Wizardry 8 does seem to drop into a hole in terms of difficulty near the end. I depends on how much you level and build up I suppose but Ascension peak is a bit too easy. Also the fight again the Dark Savant is hard to lose - sometimes he'll take out a character but his hp are too low for him to be a serious threat.
I still remember the original Bard's Tale and trying to start it. It was a case of create a party, go into battle then watch your front line all die. Fall back and drop the dead characters then replace them with new ones. Repeat until your back row magic users gain some levels and can help the front row survive. There was of course the option of using the horn of fire (or whatever it was called) that one of the pregenerated characters had. It would damage/kill all enemies you faced. Except of course it had limited charges so it was better to save it until you faced stronger enemies. There was another Interplay game similar to Bards Tale that did it far better - I think it was called Dragon Wars.
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