Thread: game mechanics
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Old 12-14-2003, 08:40 PM   #8
Wolfie
Zhentarim Guard
 

Join Date: February 1, 2002
Location: Australia
Posts: 307
Quote:
as to your questions about game mechanics, there's been lots of speculation, and some testing has revealed some indicative things. but as for precise forumlae? i dont think we'll ever see it.
Where's Alex "Perko" Meduna when you need him! Wizardry 8's Lead Gameplay Programmer / Designer, he's the one that gave us the spell learning details, see here for a copy (the top section).

Quote:
but if they're going to keep it proprietary, then they better give us another game!
Absolutely!!! Bring on Wizardry 9, 10, 11!!!!!

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Visit [url]\"http://www.foerster.cc/wolfie\" target=\"_blank\">http://www.foerster.cc/wolfie</a> or [url]\"http://wiz8.web1000.com\" target=\"_blank\">http://wiz8.web1000.com</a> (US) for a spreadsheet that allows you to enter in your spellcaster\'s stats, and it will tell you what spells the character can learn, or for spells that they are not yet able to learn, it will tell you how many points they need, or why your character can\'t learn the spell.
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