ae3 - in terms of melee, the liz fighter and mook ranger will make your party a force. but the mook fighter with gnome alch will be more of a challenge. and, in the long run, the alch turns into the true magic (pure class) superpower of the game. this magic-heavier option could offer more of a challenge.
and, having played the mook fighter, i have to say they're not bad at all. i was lucky enough to get excalibur (to think, an upgrade on the great sword!) that game, but the key learning i found was to balance their vit/dex/spd/sen stats - unlike the liz ftr where specialism is second nature, the mook needs a bit more care developing.
just my two bits. good luck!
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