atlus 7's work on samurais preaches the wisdom of balance. in that case, he was referring to balancing magic against melee, but perhaps the concept extends further into stats.
the other thread about maxing stats vs. building many stats made me think - perhaps maxing stats works best only when you level quickly and a) build their few skills quickly and b) level fast enough that extra points can be put into other stats before too long.
i've wanted to try building a straight fighter putting 2pts per level into strength, and 1pt each into the other 4 physical stats, just to compare, but havent gotten around to it...
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