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Old 11-10-2003, 04:44 PM   #10
Solomon
The Magister
 

Join Date: January 15, 2002
Location: Boston
Age: 56
Posts: 126
Pyrates, you're right on the money. As much as I hated getting my head handed to me in some of the areas of the game, I liked having to work through what needed to be done to avoid the Reaper. I was disappointed when I reached the point in the game where I knew that _wasn't_ going to happen.

I can only wonder what the designers had in mind for that later part of the game...that's where the breakdown in the development/distribution process really shows.
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