Thank you so much for all the tips, it is greatly appreciated. I decided to re-arrange the party a bit. I am going to switch one of the Rogues to a Samurai once his stealth is maxed out, I want the benefit of another character with critical strike capabilities with the added bonus of being high in stealth so he doesn't become target practise lol I've changed one Ninja into a Ranger, I will keep him a ranger for one level then switch to Ninja to max out stealth and then switch back to Ranger. I like the auto search capabilities of the Ranger, detect secrets never lasts long enough and I hate having to run around with search on all the time as there is an increased chance of being surprised by enemies and until the critical strike starts kicking in on these guys they DO NOT need to be surprised lol I will start my bishop off as a Rogue as was suggested to max out her stealth and shield and then switch to Bishop so I will have all the magical buffs I need. After training ends this is what my party is going to look like:
Hobbit Rogue
Dracon Rogue/Samurai
Human Monk
Faerie Ninja
Mook Ranger/Ninja/Ranger
Elf Rogue/Bishop
Now I was wondering what stats I should max out first. I was thinking of going with Strength and speed first then Dexterity and Senses, except on the Ranger and Bishop, I was going to go with Strength and Senses for the Ranger and Intelligence and Strength for the bishop. The reason for going with Strength first is I was thinking these guys are going to need to deal out as much damage as possible to be able to survive till mid game, is this a bad idea? Should I perhaps be going with dexterity and speed with the Samurai, Monk and Ninja instead?
I really appreciate all of your suggestions and tips, you guys are great! [img]smile.gif[/img]
|