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i am attempting to run through this time with no NPCs and the fights have been LONG. With no one to deal out too much damage, the fights easily last 20 or so rounds, especially with 8 juggarnaughts. the main problem is my monk, while raising dex and spd, gets tired really quickly. with long fights, this means lots of stamina potions.
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Stamina and low damage are definitely the issues with these parties. I'm currently running the obligatory solo Faerie Ninja; do you have any idea how long it takes to nibble a Metallic Slime to death with a Faerie Wand and a Shillelah? How about *five* of them? Yeah. Eventually Critical Strike kicks in, but it takes a lot of 0-point and 1-point hits to get there. I routinely had battles go 60+ rounds in the Monastery.