Thread: Locks and traps
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Old 10-03-2003, 06:27 AM   #4
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
With a rogue at nearly every level up I put three points in locks and traps and three in one of the two : close combat, dual weapons, dagger. I use dual poison daggers with him, and i don't find, that putting points into locks traps upsets his development too much, for the fighting skills develop through use, adn the l&t does'nt do that too much. If his close combat skills get maxed, then I might build up ranged and then sling. And with a rogue I also nearly always max dexterity for reflextion and speed for snake speed, and in my current party my rogue has more kills even than my fighter.
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