Psionic Fire is a great spell in the early and middle game! So is Hypnotic Lure in the same realm at the same level. Just use the heck out of them and you may never need to put a point into Fire Magic at level-up.
Technically, it is possible for you to learn a Level 3 Psionic Fire Realm Spell from a Spell book when your Fire Magic Skill is 0 and your Psionics Skill is 29. What happens is that you learn the Spell and the action of that changes your Psionics to the minimum of 30 that you need to learn the spess (sort of a twilight zone time warp thing). It's strange that it can work that way, but it sometimes does. I and several other players have seen it in our games. In fact, it's a great way to squeeze another Skill Point in Psionics or other Mastery (Wizardry, Alchemy, Divinity, Psionics) out of the game, if your timing is right. Note that this does not always work, only a fraction of the time.
It will also sometimes work if your Mastery Skill is 28 and your Realm Skill is 10+, if your Mastery Skill 27 and your Realm Skill is 20+, etc. It gives you one extra in the Mastery Skill and that, with the 10% or realm rule is enough to meet the minimum (Mastery + 10% of Realm must, rounded down, be 15, 30, 45, 60, etc., for 2nd, 3rd, 4th, 5th, etc., Spells).
For any new players reading this there are level requirements in addition to the requirement above, for learning new Spells. There are no Intelligence or Piety requirements for learning spells, but these make the Skills you do need rise faster.
[ 09-04-2003, 05:34 PM: Message edited by: EEWorzelle ]
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