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So I thought I would give him a shield (same goes for gadgeteer) but when I do, and when the weapons auto swap (a great feature I might add), only his fists show up as the weapon of choice. I can change it manually in the next round of course, but I hate it when a monster charges him, making him auto swap to the fist (and presumably shield).
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Missile weapons need both hands. In the game, this is done by putting the weapon in the primary hand, and the ammunition in the secondary hand.
In your case, you gave your character two 'sets' of weapon:
Missile launcher + ammo
fists + shield
Since the second one is short range, and the first one is long range, and you allowed auto-swap, the game switchs to fist when enemies are in melee range.
You can switch off autoswap, if you want. In the menu where you equip your character, there is a green symbol below the primary weapons. Switching it to red turns off autoswap.
But you can never use a missile weapon and a shield at the same time (not enough hands, even for Tantris). So when you manually switch back from fists to bow, you stop using the shield.
(maybe there is an exception for frontier phaser or mystery ray. never tried it)
BTW when your ranger is on the flank and gets hit (assuming you have some character in the front rank), then its because the enemies are at the flank. In this case, you could change fighting order during combat and tell one of your front frighters to go to this flank.