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Old 09-02-2003, 11:34 PM   #42
ScottG
Drow Warrior
 

Join Date: June 13, 2003
Location: Never Never Land
Age: 55
Posts: 267
I haven't gotten to the Senses vs. critical strike thing yet but I'll post it when I do. What I can say though (at least from my own observations) is that your chance for a critical isn't determined soley by level and/or critical strike skill. It also depends on the skill level of the character's weapon skill and possibly the skill level of the character's ranged or close combat skill (depending on what type of attack your making). In addition the class of the character may have some bearing on this ability as well (in much the same way that a fighter will receive more attacks earlier than any other class all else equal).

ex. as soon as my ninja achieved a 75 in dagger (close combat and critical skills the same) the freq. of criticals went up dramatically (but still not good). The character had a ninja modified critical skill of 101, Senses and Speed of 55, close combat of 61, dual wield of 72. The character would typically hit and penetrate 19 out of 20 "swings". At 74 in dagger the critical ratio was about 1 out of 50 "swings", which would be aprox. 1 out of 47/48 (taking into account the no hit/penetrate). At 75 in dagger the critical ratio was about 1 out of 20 "swings" (adjusted to 1 out of 19). Typically though it would be 40+ swings w/out a critical and then... 2 (and on rare occasions 3) in a row. If my ratios are anywhere close to accurate then your still not getting 10% from a 100 in critical strike skill - (more like 5%) at least as the current stats stand.

Note: even with multiple attacks (over 30) against a Slasher (level 21) vs. level 8 character - no critical was ever achieved. In otherwords level or some level dependent bonus to AC or such may perhaps be working against the probability of a critical. With this in mind I believe the Bank Guards are level 7 so that there might be a "skew" in favor of a critical in the results above IF its purely a level vs. level thing and not a level dependent bonus thing.

[ 09-03-2003, 01:42 AM: Message edited by: ScottG ]
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