Level is indeed a huge factor. In my party of three plus a dead L1, the mobs' levels were usually 3/4 of mine. I got at least twice as many crits as with an otherwise equally developed party of only three, for whom the mobs were mostly on the same level. (Ninja, Monk, Sam--with a rogue level for the Sam) I made this test by keeping them parallel through the game, staying within a zone of each other in 'real' time so i could keep the developments in step.
|