[quote]Originally posted by Wereboar:
Quote:
My result: in all battles, the average damage (of the hits) was 14 - 17.5. Whether i used ammo or not didn't matter (in fact, the lowest number was in a battle with ammo, and the highest one without ammo, but it isn't a statistically significant difference). And all damage was in the 5-27 range, no damage beyond 30.
Note: Resistances don't affect the damage of missile weapons. Only damage resistance (one fight without ammo was against anthracite golems, which took only half damage)
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Whew, Finally finished my Honey dues and am able to return to normal life (at least for the time being).
Wearboar - According to mindflay.com the Frontier Phaser normally does 3-30 damage 5% kill.
However character development is critical for how much damage a weapon actually does.
For example: Bloodlust is rated at damage 5-13, but in the hands of a fighter it may do upwards of 40 pts of damage.
Now let's take a look at the Gadgeteer.
The starting requirements are STR 45, INT 55, DEX 60 & SEN 55.
The Primary Skills are: Modern Weapons(DEX,SPD), ranged combat(SEN,INT), Engineering(INT,DEX), locks & traps(DEX,INT)
Due to the fact that Wiz 8 was designed for you to specialize, (no more "master of all" characters like in Wiz 7) then it would be natural for a character to be developed in different ways with different outcomes.
IMO the gadgeteer is best developed as either primarily a gadget user or a ranged fighter. There just isn't enough points to do both. With this in mind lets look at the skills.
For a gadget user I concentrate on INT up to about 80 (This gives me the ability to use gadgets without having them fissle or backfire all the time), DEX, & SPD. Later on I add some points to STR & VIT(for the C/C & Stamina).
I personally favor the second method, the ranged fighter who occasionally uses gadgets. I use a Hobbit Female.
At level 1 her stats are STR 45, INT 55, PIE 30, VIT 45, DEX 70, SPD 60, SEN 65
AT level 15 which she was when i conducted the Phaser Test she was:
STR 45, INT 60, PIE 30, VIT 45, DEX 80, SPD 92, SEN 100 Eagle Eye 10
We all know that STR is important for additional damage on all weapon skills except for modern weapons, so it stands to reason that to keep the game balanced the designers must have substituted some other attribute for modern weapons. I am convinced that for modern weapons Senses is critical for the amount of Damage acheived.
Below is an interview with the Wiz 8 design team that may shed some light on just how indepth the game development was.
http://www.geocities.com/wizardry8faq/interviews.html