Fighter: in my experience, Lizard is better.
Rogue: The class which comes second in raw damage. I usually take hobbits, since they have much spare points to distribute.
Bishop: A fairy has faster magic recovery. But a bishop can use a wide range of armor, and a shield, so i'd prefer an elf. I like to use fairy for mages, since these are very restricted anyhow.
Bard/Ranger: not a good idea IMHO.
If you want a bard only for haste and buff spells, you could change him at level ~12. But if you change him to a ranger, he won't be very useful. You'll get no useful alchemist magic till the end of the game. And you won't scor many ranged criticals, since your ranger level is much lower than the opponents level. In addition, you have a bishop for buffs, and in a small party, haste isn't that great (better cast superman on your front row characters).
So, instead of a dual class character, better make it a rangestriking bard. You'll get no criticals or alchemy, but will be able to use the high-level intruments. In addition, he'll help the bishop regain his spell points faster.
Or...
If you intend to wield thieves daggers with your rogue, you won't fight much at range. In this case, i'd use no ranged weapon with the fighter either, but a short and an extended weapon. Then, a very good fourth chacarter would be a monk, with martial arts for short range, and staff for extended.
(this is only valid if you don't intend to use RPCs. otherwise, it depends on your plans)
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