Quote:
Originally posted by Wereboar:
I'd like it when the game contained about 20 different very powerful items, and you could get say two random ones each game (but fixed at games start, otherwise you'd reload for hours to get the ones you want)
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Yes! You know, I was thinking it would be good, also, if there was a way to choose which two or three would be somewhere in the game. I know that's sort of the opposite of your point, in a sense, but it would allow party creation to rely upon a certain weapon being there. I think (as an optional play selection) it would enhance replay value.
For example, say there actually was a good axe in the game, but only in one game out of 20. Given the poor alternatives, one might never create an axe-wielding Gadgeteer or Ranger, or even Dwarf Lord or a Fighter specializing in axes, since the odds are that you will just be disappointed.
Just a thought.