Just a few days ago, i started another melee-heavy party: Fighter, rogue, monk, and a bishop. Since its melee-oriented, i will move around a lot, and thus decided to go for short + extended weapon instead of a missile weapon.
In the first levels, the fighter was best, followed by the rogue. But to my surprise, at level 8 my monk already had up to 6 attacks a round (i raised strengt and speed). He didn't do that much damage with each attack, but it added up. His kill started to outnumber the fighter, and the rogue is far behind, even with Bloodlust (if he hits he does good damage, but he rarely hits).
Now at level 10-11, the fighter suddenly gets up to 2x2 attacks with the light Diamond Epee, and the rogue often hits several times per fight. And the rogue got some criticals with the thieves dagger. Still the monk leads in kills, but the others are catchin up.
And i forgot, at level 7 the monk started to knock out opponents. He knocked out 3 of the 5 swallowers i fought (in two fights), whilest my fighter got swallowed every time (i think she gets used to it). So for me, it doesn't look that the monk needs to be level 14+ to become powerful.
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