To me, the best hybrid in the game is easily the monk. I'll list out my reasons below, which I think make them useful to most partys.
1) STRENGTH. okay, it does take something away not being to buy them the latest in upper armor, lower armor, helmets, gloves, boots, etc. But the upside of this is all that carry capacity! just build up a little strength and you automatically have a mule for all those extra stones/arrows/potions you simply cant do without - let alone hauling all that treasure back to market. and that's not even mentioning the damage bonus, which can really add up (see below)
2) SPEED. let's face it, they arent much early in the game, in terms of damage or criticals. but later, at 12 hits per round, 20 damage each, that's a lot of damage and a lot of opportunities for criticals.
3) SPELLS. the psionic spellbook has the best single college list of any book: mental. simply make sure your monk is the one to do all your identifying, which you have to do anyway, and without any "training", or even putting points into intelligence or piety, they will quickly become a damn effective spell-caster in their one college. other hybrids have to share skill/learning across multiple colleges to make them effective.
and dont worry about not having as many spell-points to use because they are limited to this one college - they're a hybrid, they shouldnt be doing exorbitant casting anyway (besides, magic nectar is a dime a dozen... usually).
(of course, the psionic book easily has the worst level 6/7 spells, but hybrids are rarely effective with those anyway)
i'd love to hear other people's thoughts and epxeriences.
sultan
|