View Single Post
Old 07-09-2003, 09:15 PM   #3
ChaosTheorist
Manshoon
 

Join Date: May 14, 2003
Location: Seattle
Age: 69
Posts: 163
Quote:
Isn't it frustrating when levelling up (which to me is, perhaps, the biggest moments in the game)to know that next time you level up you will need twice as much experience than before? I have played wiz8 for a few weeks and I find the 2x/level a little drastic.

Some people talk about having smaller party in order to level up faster. This can't be much faster if the level system works as I think it does (ok im a beginner, might be very wrong on this).
That's close, but not quite how it works. Here's the scoop:

For a non-magic user, the delta between levels is 1000 XP for 1->2 and 2->3. It doubles for levels up to 10->11, which requires 265K XP. From there up, the delta drops to 1.2 times the previous value. So, the XP requirement for 11->12 is not 512K, but "only" 307200 XP. For specialist casters other than the Bishop, multiply the non-magic-user values (both level-to-level deltas and total XP for a given level) by 1.2; for hybrid casters other than the Ninja, multiply by 1.4; for the Bishop and Ninja, multiply by 1.6. There's a little "jitter" in the values above level 13, so the exact multiplier might be 1.19999874whatever instead of exactly 1.2.

Quote:
The slightly slower leveling of ninjas and bishops is also irrelevent because they will never be more than 1 level behind e.g. fighters and rogues.
Actually they will. The non-magic-user classes will hit level 18 shortly after the Bishop/Ninja reaches level 16. And the 6.9 million XP it takes to get the Fighter to level 21 won't even get the Bishop to level 18. At the end of the game, the 15.4-million-XP Fighter will be at level 25; the Bishop will almost be to level 20.
ChaosTheorist is offline   Reply With Quote