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With the Fighter there is a chance you would get into a habit of bashing your way through the easier battles.
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I'm just running the same party. Yes, i didn't write it: The fighter is there to take care of enemies you can't kill fast enough with magic. With this party, never walk to approach monsters. I didn't even give the fighter a ranged weapons. He only deals with enemies that are at close range.
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In the original party recommended above, the Bard, Priest and Gadgeteer are good candidates for a shield. I would recommend it for the Ranger, also (along with a Sword) and it sounds like Wereboar recommends it if you go with his suggestion of a Fighter. Don't neglect the Shield Skill, if you use a shield.
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Usually i go for dual weapons with a fighter. But in this party, the fighter is mostly for protection, not offensive, so a shiled is far better.
I don't use shields with Ranger or Gadgeteers. Their strength lies in ranged weapons, so i don't give them a melee weapon at all. (i normally use only ranged weapon with bard too, but in this party i tried the Bartender. It dosn't work well, but thats probably the party.