Thread: Planning ahead!
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Old 06-28-2003, 11:59 PM   #2
ChaosTheorist
Manshoon
 

Join Date: May 14, 2003
Location: Seattle
Age: 69
Posts: 163
Quote:
I was wondering if y'all pick characters or races based on the items you know are already there? I've found three Giant Swords and I have no mook in my party; bumber. I've never had a chance to try this weapon.
As mentioned in the other thread, there are a couple of "guaranteed" items that give specific class/race combinations an edge, but they're really "all else being equal" type advantages. I.e., *IF* you're going to take a Ranger, and *IF* you don't have a particular reason to use another race, then make the Ranger a Mook, who can then use the Giant's Sword. *IF* you're going to take a Ninja, and *IF* you plan for that Ninja to be a melee fighter rather than a thrower, and *IF* you don't have any specific desires as to race, then make the Ninja a Faerie, who will be able to use the Cane of Corpus.

Quote:
I also regretted not giving my rogue a staff from the start. She has the staff of doom now but she could have had her skills up way sooner. The daggers were useless in her position anyway.
In Wiz8, Rogues are very much front-line melee characters, backstabbing with dual Thieves Daggers or Stilettos, or a good sword (i.e. Fang, *Light**Sword*) if one is available; it sort of works using one in the center as a ranged specialist, but doing so gives up a good portion of the Rogue-specific abilities of the class.

Quote:
I also just switched my Ranger to a Fighter to get Berserk but his attacks don't seem any better?
Don't forget that this character is a Level 1 Fighter. Yes, the attributes are probably quite a bit better than a real on-the-beach new Level 1 Fighter, but the "Fighterness" value that is used internally along with the personal attribute and skill values is still 1.
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