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Old 06-27-2003, 09:27 PM   #9
ChaosTheorist
Manshoon
 

Join Date: May 14, 2003
Location: Seattle
Age: 69
Posts: 163
Quote:
I have toyed with class changing when the Bishop gets all her spells. Snag is, what to? I tend to go for maces with my Bishop so perhaps change her into a Fighter. Not enough time to get dual weapons up so also spend some points on Shield. Plus, of course, she can then wear an Infinty Helm. Snag is her strength will be low and so probably won't reach Power Strike. What do you think, leave her as a Bishop or class change to a Fighter?
Time limit again. In a full party, a Bishop won't usually be ready for a class change until about 6 levels past the end of the game. In a reduced party (and when planned from the start) changing a Bishop to a melee class can work. On the extreme "reduced party" end, my solo Bishop is now level 26, and is about ready to change to either a Lord or a Monk. But she was built with that in mind: current stats/skills include SPD=100, STR=96 (on the way to 100; had to spend a few levels' worth of points on VIT), Staff=73, Mace=94, Stealth=100, Shield=98, Locks=92. So a Lord with The Mauler+Shield or a Monk with the Zatoichi Bo will work fine.

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I've never dual classed any of my bards, basically as I've never reached level 18 with any of them! Anyway, I've seen both arguments for and against dual classing Bards to Rogues (or Fighters).
Instead of a class change, just build a Bard that can fight: see EEWorzelle's excellent analysis at

http://www.ironworksforum.com/ubb/no...=003175#000013

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Good point about the lack of ranged combat early on, I did worry about that but then they can use their magic instead once they have a few points under their belts.
That wasn't criticism of the lack; just an observation on how you chose to structure the party. Choosing to forego physical ranged attacks and use magic for non-melee opponents is a perfectly legitimate option.

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By the way, I picked a Rawulf for a monk as I read on the VN Boards that they could use the Ring of Beasts or whatever it's called which gives a boost to their Senses which seems logical to help with Psionics. Snag is, I've got a magic heavy party going as well, which includes a Rawulf Psionic, and I'm in the last third of the game (I think) and, to perpetuate the conspiracy theory, haven't got one yet. Needless to say, I have got it when I have no Felpurrs or Rawulfs in the party.
Same here; I've seen the Ring of Beasts two or three times in 15+ games played to various stages (rarely to Ascension), and of course none of those times were when anyone in the party could actually use the thing. There are a few "guaranteed" Race/Class combos to use based on equipment (Mook Ranger, Faerie Ninja), but not many.
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