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Old 06-13-2003, 05:19 PM   #5
Ziggurat
Symbol of Cyric
 

Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
Question Mark

I'm sure many here can give you their suggestions on elite best parties. For me, using a party of 6, I like to have 2 or 3 strong mellee characters. I don't go for fighters mostly (no magic for healing), but they are the best. Next is Lord and Valkyrie. Lord has a dual weapon bonus, Valkyrie can survive two deaths in a battle before she really snuffs it. A Rogue is a necessity and they are great fighters with their backstab which amplifies the power of the attack (2x or even 5x later). For the buff spells you need a bishop. Some go for mage and priest (and alchemist or psionic). A bishop or two is enough. The bard is easier to develop than a gadgeteer and has great instruments later on. Even the first one, Sleep, is helpful in the early game.

So I would say a good starting party would be (races are just my preferences): a Lord (Lizardman, Human, Rawulf...), Valkyrie (Human or Felpur), Rogue (Hobbit or Human), Bard (Hobbit or Human) and Bishop (Elf or Faerie). That leaves one slot for your choice (Ranger, Gadgeteer, Alchemist, Priest, Samurai, Ninja, ...).

IMO, a strongest party would be 3 fighters, a rogue and two bishops (with each bishop specializing in opposite magics). But this would be not quite as fun.

[ 06-14-2003, 11:54 AM: Message edited by: Ziggurat ]
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