Thread: Ebon Staff
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Old 05-29-2003, 06:02 PM   #6
EEWorzelle
Manshoon
 

Join Date: October 25, 2002
Location: Gilbert, Az
Age: 73
Posts: 234
Regarding "The lack of fixed drops and fixed treasure in chests does make this game frustrating sometimes!":

One of the players on another board, Zeckenzac, proposed that it is a designer responsibility to attempt to remove any benefit from cheats and training techniques, quite frankly, to protect us from ourselves. He also proposed that all items in the game be fixed.

That sounds odd, and a bit whimpy, but I actually agree with him mostly, at least within any single game.

We have a good example of why this would be better. In earlier games, it was very tedious to roll your characters. Well, it was only tedious if you were stubborn and kept rolling and rolling to try to get something uber in the results... which I usually did. I remember in Wizardry 7 spending almost literally a week to get a Faerie Ninja. Choosing the characteristics, the way we do now feels so much freer. I love it!!

Enter strategy. Now your parties are only limited by your imagination. It's what makes Wizardry 8 Great, IMHO, instead of merely Excellent!

The same principle can, and probably should apply to items, but how to do it is tricky. Permanently (for that game only) fixing what is in the entire game, when you first hit the beach, might be excellent. It could be like a shopping list, where you get a certain number uber items, that will then be found somewhere in the game. You could be given "uber points" to spend, and you could pick the best, depending upon your party.

Training methods and cheats can be closed like loopholes, although sharp players will always find more. In my discussions with players who apply these techniques every chance they get, it is not so much that they like to cheat or train, it's just that they have an attitude that anything you can do in the game... is fair game. Mostly, I agree, otherwise where do you draw the line. ONe can draw their own lines, but they are personal and based on fun.

[ 05-29-2003, 06:05 PM: Message edited by: EEWorzelle ]
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