Wereboar and Farseer,
Just one note on the Priest. All of my parties so far have had a Priest in them and I agree Intelligence, and the Powercast it unlocks are vital to get the most out of your Priest.
What has been surprising to me is that Piety is not all that important. Even leaving it at the starting level, Divinity skill rapidly rises above 100 anyway, and Priest spells depend upon Divinity, not Piety (unlike other RPGs, notably the D&D ones). The Priest skills such as Magic Realms will rise to to their max in normal play, even without putting points in them at level-up and without making Piety high. There is a direct benefit to Spell Points (0.2 percent per point of Piety) but it is so small that it doesn't matter. I know it is counter-intuitive, but I now consider Piety secondary in importance, at most, for a Priest.
On the other hand, going for Strength for the awesome Powerstrike capability or Senses for Eagle Eye beautifully complement a Priests already strong spell capabilities. Piety can be filled in later for it's small effects and/or role playing reasons if desired. Either way the Priest will be fabulous with spells... that's easy.
I guess this is one of those "worms" Variol referred to. I haven't played a Priest in a smaller party yet, but I would guess this would be even more important there. It's something to consider.
[ 05-20-2003, 03:18 PM: Message edited by: EEWorzelle ]
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