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Old 05-09-2003, 12:17 AM   #2
EEWorzelle
Manshoon
 

Join Date: October 25, 2002
Location: Gilbert, Az
Age: 73
Posts: 234
Hey Malach!

There are some great training techniques and others can speak to them.

I just thought you should have a piece of bad news regarding "Should I place the maximum allowable skill points into pickpocketing for my Bard, or is it no longer worth it? If not where should i put them". Unfortunately, Pickpocketing can be kind of tough. The latest revision of the game made it a lot tougher than it was before, athough some have reported success, by practicing on those that don't matter a lot first. Also, it seems that every Vendor has some item which, if lifted from them, and you try to sell it back, they will recognize it. If you save beforehand you can experiment.

The good news is that you don't need any training techniques to Powergame with Wizardry 8. Character development is so rich that your tenth game will be played much better than your ninth, which will be played much better than your eighth, etc. Players here such as Wereboar and Katero have made certain aspects of the game a fine art. It's lots of fun.

Oh, and train if you wish. Fun is the only rule.

Stealth and Shield are common to train (plus magic in some cases) but if you have any characters with high Stealth, they will get targeted less than your non-stealthy and maybe weaker characters. With shield, they are still targeted a lot and attacks are often wasted against the shield, pretty cool. Even though shields are powerful in this game, however, most players prefer to use Dual or Two-Handed weapons for most Fighter or Hybrid fighter types.
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