Hi, I have been reading the forum for a while now but this is my first post [img]smile.gif[/img] . I am fairly new to the game and am playing through with my first group - they are all about level 9-11. Its been great so far and I'm really enjoying it but I have a slight problem with my 10th lvl human fighter; he is out-hitting/out-killing the rest of my group by about 10-1. Ever since he got hold of that ?bloodthirster? sword he seems to be berserking 3 or 4 times a round and hitting for about 50 a pop each time giving him a net of about 150-200 damage per round. My other tanks; a felpurr samurai and a human monk are pathetically capable of delivering 30ish damage per round and I'm sure I havent gimped their skills or anything - I know these guys are hybrid-caster types but I read somewhere that you should focus points on their combat abilities before learning casting skills.
Perhaps, I shouldnt complain because it is allowing me to risk taking on some hard mobs as I can pretty much rely on the fighter to take down at least one bad guy (regardless of its hp almost) in a single round.. thing is I didnt really want him to be *that* powerful compared to the sam and the monk - it kinda spoils it in a roleplaying sense... I mean why bother with a samurai or monk? should I just change them both to fighters? (yawn) The only other guy that can touch him for number of kills and overall clobbering power in combat is my mage - and thats purely cos of his high fire and wizardry skills with AE nukes. Aside from those I have two other in my group which are of vague use to me; a bard (for the sleep/insanity) and a priest (for occasional heals and all his buffs)
Its got so bad where I feel I need to improve the other 4's skills and 'catch them up' that I went hunting easy stuff in the swamp and put my fighter on 'defend' mode and the mage put his spellbook away and took out his crappy sling just to give the others a faint chance to build up ther miserable abilities hehe.. I realise I have only reached an early stage of the game so far - but atm my fighter is completely out-ubering everyone in my group and my Monk and Samurai are a bit pissed of about it frankly... can they look forward to a brighter future of damage dealing in later levels or will they always be pathetically tapping out slivers of damage in the imense shadow of the fighters prowess?
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