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Old 04-25-2003, 09:08 PM   #3
Morlac
Elite Waterdeep Guard
 

Join Date: April 21, 2003
Location: New Jersey, USA
Age: 56
Posts: 27
Quote:
Originally posted by justindavis:
I plan to start a new party, and I want to focus more on dual weapons skill for my Lord. She was worthless at this as far as I could tell. Is there a good way to judge if she is using both weapons in close combat. Example - she has the ivory blade as her primary and the vampire chain as her secondary primary, but she never uses the chain in close range combat.

Is there any way to judge if she is being a slacker, and could her skill points in dual weapons being around 60 have anything to do with this?
I think we're talking about two different things here!

Dual weapons skill means using weapon A in the primary (right) hand and weapon B in the secondary (left) hand, during the same round of combat. Both A and B must be short-range one-handed weapons, and at least one of them (weapon B in the left hand) must specify that it's usable in the secondary hand in its description.

The equipment screen actually has up to *four* weapon slots. Primary/Secondary and Alternate Primary/Secondary (my manual has a picture of this with callout titles on p. 38 -- your mileage may vary). Within a pair, it works as I described above. However, you can also toggle between pairs -- and the game will do it for you if you set it to autoswitch weapons -- at the beginning of each round. Ordinarily this would be something like a sword/dagger and bow/arrows. In close range, you might swing the sword and dagger each during the round, but at longer ranges you'd switch to the bow and arrows and simply fire that.

What it looks like justindavis did was set the Ivory Blade as his weapon A in his primary hand and set the Vampire Chain as his weapon A in his *ALTERNATE* primary hand slot. He then switched back and forth between the two automatically after each round, but would never have gotten a chance to use both in the same round. (And besides, since neither is actually usable in the secondary hand, this wouldn't have worked as a dual weapon pairing.)

Usable secondary hand weapons include IIRC all daggers, most or all wands, only two swords (both samurai weapons), only two mace/flails, and only one axe

The way that dualing works is that a massive penalty is applied to both hands (more to the secondary than the primary). Each point of dual wpn skill erases a bit more of that penalty. Your 60 dual skill is pretty good, and you should be doing well with it if properly equipped and if you actually have decent skills with the weapons you're using and with close combat.
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