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There is no reason for "riddles" in RPGs, or even adventure games, even though both of the genres think it is part of their identity... yuck. There is, or at least should be, no gratification in being able to track with what some programmer or designer thought was "common sense."
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Unfortunatly, riddles have been around in adventure games as long as there have been computer adventure games. Remember Zork? How do you get through the dark room filled with gasoline vapours? Stumped everyone for a few years.
I agree with you tho. My fav pooter games of all time are the SSI gold Box AD&D RPGs. I like lots of weapons, spells, skills, stats and combat, not riddles.
Havn't played W&W. So I'm not sure why I'm writing this [img]smile.gif[/img]
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----------------------------<br />Jay \"back-bacon\" LeCoure
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