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Old 02-16-2003, 10:58 AM   #10
EEWorzelle
Manshoon
 

Join Date: October 25, 2002
Location: Gilbert, Az
Age: 73
Posts: 234
Jon, it appears you are presenting contrary evidence here from your own game experiences. Thank you for that. This post was made so those of us playing and posting here can check out what is being said and claimed, over various situations and settings.

Now have you tested enough to be certain? Do you have an apples-apples comparison against the same enemies wherein, playing the battle a couple times without Haste in first round your Priest and Mage do not go before the enemy and another couple times where Haste is cast and they do? The idea is to eliminate the possibility that your Priest and Mage are going first because "so-so" Initiative happens to be better than that of these particular enemies. In particular I have not found most Rapax to be all that fast, but I don't recall all of them for certain. Some may certainly be. The key is to observe a before and after with the same battle rather than thinking back over different battles. There is some randomness involved, but playing the battle multiple times each way should establish the truth of it.

In my own games when testing this I have not seen this effect or anything contrary to what Shoujo and Merkin on the other board found through their own games.

Like you, none of the other players posting has intimate knowledge of how the code in the game works. All we can do is deduce from observations such as yours and what other players see.

Logically, as mentioned above, there should be some, at least partial, effect in the same round, but other players and I have not detected any through our observations.

Regardless of you your follow-up investigation comes out, thanks!
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