Thanks all, for your responses!
I guess nobody had any grossly contrasting game observations in the short time this post has been up.
Questions remain, of course:
"Does this also include using bard instruments and gadgets?"
The answer is that I don't know, Gimli. I did some experimentation last night, but it was inconclusive. I probably could have done more but I was running around the Rapax Castle with my current party last night, getting stuff, and got... uh... distracted.
As a programmer, if I were coding it, I would figure out based upon initiative when all the spells and other factors (such as whether walk or run had been selected) when things such as spells or attacks would take place. When an actual attack took place, however, I would use speed and other factors at that moment, to determine the number of swings and the effectiveness of them. It would be possible, upon the event of something changing initiative of the party or opponents, to recalculate everything based upon the new initiative levels and how much time had already passed in the round at the old initiative levels, but... it would add code development time and cost. It would be easier to just do that once per round, which would explain what has been observed.
That being said, I do not know how it was coded. All we can do is go by our game observations.
One note: I have always played in expert mode, so do not have a lot of experiences in normal or easy. I figured any game observations or suggestions that make the game easier in expert mode would also benefit players in normal or easy. An observation was made on another board, however, that while getting Soul and Element Shield up first is absolutely critical in expert mode, the other modes are somewhat forgiving. This player observed that when the party is blinded in expert mode, typically all or most of them are (that is my usual experience if that is allowed to happen before protections are in place), while in normal mode maybe only a couple are.
Thus while the information above makes a good argument in any case that Haste does not necessarily require a fast caster, it's secondary point (the necessity of getting Soul and Element Shields up, in addition to having Magic Screen in place already, prior to battle, typically at Level 7) is not necessarily as strong, if not playing expert mode. I'm sure it's a great benefit and, as Gimli said, "insurance", regardless of mode being played, but may not be a "necessity."
Happy gaming!
[ 02-14-2003, 07:45 AM: Message edited by: EEWorzelle ]
|