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Old 10-18-2002, 07:02 AM   #5
Wolfie
Zhentarim Guard
 

Join Date: February 1, 2002
Location: Australia
Posts: 307
Yup, the loudspeaker didn't make it into the final game.

Where the four incense burners are in the fourth (?) brough, if you don't "activate" them, you will continully get encounters in this room (like everywhere else). If you purchase four incense vials from Fusfazz, and then "use" one of each burner it becomes a "safe house" to heal and recoupe.

A matter of choice, some people have decided NOT to activate them because they wanted the fights, others like having a place to recover in assured peace and quiet.

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Visit [url]\"http://www.foerster.cc/wolfie\" target=\"_blank\">http://www.foerster.cc/wolfie</a> or [url]\"http://wiz8.web1000.com\" target=\"_blank\">http://wiz8.web1000.com</a> (US) for a spreadsheet that allows you to enter in your spellcaster\'s stats, and it will tell you what spells the character can learn, or for spells that they are not yet able to learn, it will tell you how many points they need, or why your character can\'t learn the spell.
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