When you right click on a skill, you will see a window popping up. This window shows the controlling attributes for that skill. So the higher controlling attributes you have, the higher the skill will raise.
A fighter for example doesn't need intelligence because the only thing worth increasing is dualwielding and close combat, but with 25% bonus to close combat, it can get away with low intelligence and low senses.
Intelligence does nothing more than being a controlling attribute. The resistances may increase a little, but it's not by much.
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