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Old 08-21-2002, 01:38 PM   #2
otter
Elminster
 

Join Date: March 26, 2002
Location: portland or
Posts: 434
I don't know about the design of that, but fizzles and backfires do trigger Skill increases, and for Buffer spells already in place you get nothing. I'm pretty sure the engine counts both how much Mana you use and how many spells you cast, because when i cast a lot of little Knocks (or Charms) i get more increases than if i use up my Mana in one or two. I haven't made an analysis of the Buffers, though, and they may be counted differently. The Heal and Cure spells only yield increases if you're ailing, that's why some people like to train Water at that one gas-trap coffin in LM. Also, if you cast only enough to heal, then you cast less Mana, so you're less likely to get an increase, so i usually cast max every time someone needs a fix.
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