Quote:
Originally posted by el_kalkylus:
Would someone try to play a 3-character team without ever reloading playing expert difficulty, without potion mixing, skill training etc. Or even 2-characters...
|
The first time I played through the entire game I used a party of 2 (I had got up to Rapax a couple of times before with larger parties).
My 2 party was a Fighter and Alchemist, though I left the Alchemist dead at AP and just played the fighter through to the end of game. I played on Normal and Expert.
I didnt train, and never mixed potions. Throughout the game the Alchemist wasnt much use and really it was all Fighter. Playing the same on Expert all way thru would be tougher of course but quite possible as this game seems all about melee. I've tried a number of character combinations, and just about anything seems playable IF you can get over the first parts of the game - the Monastery and Road to Arnika are probably the toughest parts of the game for a "weak" party.
I tried a solo Fairie Ninja and took that to AP, and it really became too easy, though I found the early part of the game real tough, and also the retro dungeon with those bloody 7 magic casting heads at the start was a nightmare.
I much prefer smaller parties, the char development is much faster and your chars are much more powerful - I would rather have 2 chars that were real cool than dragging a load of gadgeteers around all game so that they *may* become powerful in the last 10 minutes of the game.
I have found Fighter to be the "best" char in the game but not on solo, though a 2 or 3 char party is great with a Fighter.
This is starting to become a ramble so I had better sign off.