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Old 07-16-2002, 03:29 PM   #11
Rhea
Drow Warrior
 

Join Date: October 2, 2001
Location: California
Age: 74
Posts: 266
I agree with Gimli.

And I like a balance between stuff that lets you train {why not have your magic users keep armorplate, enchanted blade, etc. active at all times and increase their skills, since it's a twofer) and combat.

I get very bored with repetitive training, but I also get very bored with standing around picking fights with everything that walks just to get more XP.

It seems to me that if you follow the storyline, do some obvious training (like spellcasting where you can, examining locks, etc.), and take the fights that come to you as you go, your characters are a lot better balanced. If you spend all your time fighting just to get xp, your characters will be undertrained in some areas.

I don't have the attention span to do some of the training tricks (I get bored during long battles as it is [img]tongue.gif[/img] ).

Sooo - I think the natural flow of the game, plus using points wisely as you level up, and practicing where it makes sense will get you nicely balanced characters without having to go to an extreme in either direction.
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