Usually, i play a full party of six, and i have trouble deciding what classes to be left out.
Currently, i play a pure spellcaster party - priest, alchemist, psyonic, mage.
And i have a fighter/bishop party that is very powerful.
I included one rogue level for stealth training, but i think that was a mistake. Made things too easy.
Initention was to have a caster with all spells, and a fighter that is master in all waepons. Well, the bishop is about maxed, but the fighter still trains his first melee skill (axes).
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