Sword, dagger, staff etc is more important, but will normally raise faster than close combat.
If you have a lizardman fighter for example with 30 intelligence and 30 senses, your close combat skill will raise very slowly, so it's a good idea to put points into this skill then.
Also, when (close combat)+(weapon skill) is more than 100, you will get an extra attack. This is not exactly true, but I think that it has something to do with it. It's a combination of your skills and initiative that gives extra attacks.
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