Name | Damage | Ammo Capacity/Shots per round |
Blunder Buss | 2 - 48 | 2 / 2 |
Frontier Phasor | 3 - 30 | Unlimited / Unknown |
Musket | 1 - 24 | 1 / 1 |
Myster Ray | 2 - 14(2x vs. Androids/Golems) | Unlimited / 1 |
Rocket Launcher | 3 - 18 | 6 / Unknown |
Zip Gun | 1 - 12 | 1 / 1 |
The only thing that better than a Blunderbuss is the Frontier Phaser. Its light, requires no ammo, and has a 5% chance to kill.
Generally, bows/xbows are a better choice for ranged combat, especially for melee characters. Modern weapons get no damage bonuses and no extra attacks from the Modern Weapon skill. Bow ammo can have a greater %chance to kill, along with a %chance on the bow. Strength increases bow damage, and high level bows have up to 50% increase in damage. Bows are not limited to the amount of ammo they can fire in one round, and its not uncommon for a 20+ character to shoot 6 to 12 arrows a round.
[ 05-02-2002, 01:49 PM: Message edited by: Avenstar ]