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Old 04-16-2002, 04:02 AM   #16
Charmy
Dungeon Master
 

Join Date: March 23, 2002
Location: Canada
Age: 41
Posts: 81
Cool, nice tips! I realize now I made a huge mistake having my Bishop wait for a spell book of Eye for an Eye. I never encountered one.. now I have to wait until a level up to teach it to her. Until then I've relied on the Magic Mirror of my Gadgeteer, but that only has a limited number of charges, and once that is gone, its gone for good.. so I've been rationing the uses very carefully. I've tried engaging the Djinns in melee, and that does help. My front line is like this:

1. Fighter with Light Sword + Diamond Eyes.

2. Samurai with Muramasa Blade + Enchanted Wakizashi

3. Ninja with Cane of Corpus + Rod of Sprites.

This is HIGHLY deadly. In one round of combat they are either horribly mutilated, paralyzed, poisoned, hexed, critically killed or all five. And both my fighter and samurai are great archers, and can paralyze other enemies with mystic arrows. However, when I focus my attention on the djinns, the little imp buddies molest me with Quicksand. It doesn't work often, but it kills my non-iron will guys all the time. And I refuse to boost up the piety of my bard (who has 35 rihgt now) just to get Iron will.. besides, I'd have to level up to like level 40 to get that anyway =p I guess its a matter of luck and perserverance I suppose. As long as the imps lay off Quicksand, I'm just fine. I really, REALLY hate that spell!

And why is it that no damage spells work on Ascension Peak? They all do practically no damage at all, even the really strong ones like Concussion, Cerebral Homerrage, Boiling Blood.. I'm so glad I didn't get a mage..
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