Cool. Thanks. I think I will keep the party I have with only the two "pure" casters (mage and Priest). The only reason I took the priest over the bishop was that I thought he could lend some frontline support. With the first party I tried, he was nothing more than auxiliary. However , I kept all the same memebers, except I ditched my Psionic for a Ranger (who is worth imo if for no other reason than the incredibly cool arrow sound and her truly WICKED skill with a bow - i find it more satisfying than a sowrd strike when she blows some critter to pieces.)
This second time thru (well thru the beginning anyway - still have never finished the monastery) my Priest is somehow absolutely wailing on foes in melee. Oddly, I thouhgt I was developing him more as a spellcaster than a fighter - but...
I also tend to keep party memebers (or create them as the case may be) based on what they are like. I really like my Rawulf Priest (an unbeleivably arrogant, supercilious snob). I get a real kick out of his aloofness and superiority.
Thanks, I am glad to know I can keep this party - I really like them.
It is really nice to be playing a game that lets you play it the way you want as opposed to forcing you into class decision (a need two fighters , two mages blah blah blah). Tho I am early into the game, it is thus far shaping up to be the best CRPG I have ever played (except for Torment). Didn't think Fallout would ever get dethroned.
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\"there are no dirty words, just dirty minds\"<br /> - Lenny Bruce
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