I usually try to have the Bards get off:
1st round: Aresting Aria and Chaos Drone
If both these get off well, the remainder is normally mop-up
2nd round: Soulful Sax/Angel's tounge and Armour melt
3rd round: use Bow/heal and use bow/Sucubus/heal
The Engineer buffs if the opposition is out of range,
Earthguake or Tusumi (preferred) if up close.
I usually target the strongest opp with the Psionic,
and the largest group with the Mage.
Naturally, the ground-pounders get the biggest/closest. We know why the Infantry is called the "Queen of Battle".
I agree, WIZ offers a very WIDE choice of sucessfull posibilities.
I think it's a good idea to review kill stats from time to time to
see what's working and what isn't.
__________________
JP
|