Has weather ever been incorporated into a game successfully? By this I mean, if it is snowing your character has trouble walk/running. If raining the archers have a harder time targeting. If windy all range attacks have to compensate for it.
Snow was introduced to a Might and Magic game, but it was senseless. You did not suffer any from the weather. It rains quite a bit in Dark Age of Camelot, but all that is lacking is a bit of visability. It you can target, you can hit just the same.
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