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Old 02-20-2002, 09:34 AM   #16
Jem
Zhentarim Guard
 

Join Date: January 28, 2002
Location: Dallas, Texas
Posts: 347
[img]graemlins/jawdrop.gif[/img] One? You want me to narrow it down to one?

[img]graemlins/wink10.gif[/img] Heck, I'm doing good to narrow my focus down to five from all the classes!

Seriously though: define 'useful'. Everyone has their own preferences.

Me, I think in terms of "What can I absolutely not get by without if I want to survive this game?"

[img]graemlins/group2.gif[/img] My answer? I can't imagine going through the game without at least a ranger, a bard or gadgeteer (I prefer both in a party of six [img]smile.gif[/img] ), a bishop, and a tank (dealer's choice, though I prefer Valks). I just can't see myself going through the game with less than that.
  • With the ranger you've got ranged attacks and auto-searching and a decent melee fighter with some good armor.
  • With the bishop you've got your all-around support spells plus the turn undead and remove curse.
  • With the bard or gadgeteer you've got tons of SP-free support spells plus either makes a decent ranged and melee fighter. The gadgeteer tends to take a little longer to become effective but I think it's a toss-up which is more useful.
  • As for the tank - I like Valks because of the polearm bonus, plus they can wear the best armor in the game and are great support casters for the portals and for healing.

[ 02-20-2002: Message edited by: Jem ]

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