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Old 02-14-2002, 03:28 AM   #6
onomastikon
Welcomed New User
 

Join Date: February 13, 2002
Location: berlin
Posts: 3
Thanks folks that was very helpful.

OK, let's see if I got it right: there are "profession skills", "special skills", and "special abilities". The second dont carry over when multiclassing. The first improve with use, but only if the char is currently in that profession. Right?

So two chars of different classes (uh, I'm guessing here, say a Fighter and a Lord) might have the same exact traits in special abilites (say, chance to hit with a sword) at time T but one will get better with practice and the other won't. Right?

This explains why, in the demo, I my spellcaster has, say, 8 "points" in, say, "Mental", but increases the actual SP in Mental as time goes on even if I don't pump any more in?

I guess all of this is explained in the manual.

Here are some last questions for you:

Why do almost no people on this board talk of the cat-, dog-, and dragon races? Why do so many talk of all-faerie parties etc.?

Is playing a Ninja still fun if you can't sneak around? Is it still useful?

How does backstab work if you can'T sneak up behind an enemy? (*You* are really 6 people.)

Last question: would I be correct in assessing this game as a really, really good hack-n-slash adventure with many rpg elements?

ok thanks to you.
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